AI Insights · Timothy · January 2023
Top 5 Business Games Performance in Hungary, Q4 2022
Discover the performance trends of the top 5 business games on unified platforms in Hungary during Q4 2022, based on data from Sensor Tower.
In Q4 2022, the top 5 business games on unified platforms in Hungary showed varied performance metrics in weekly downloads, revenue, and active users.
Idle Lumber Empire - Wood Game saw a fluctuating trend in weekly revenue, peaking at around $1K in mid-October, while its lowest was approximately $362 during the week of October 24. Weekly downloads for the game experienced a significant decline from 3.7K at the beginning to about 599 in early December, but recovered slightly to 1.9K by the end of December. Active users also showed a downward trend, starting from 7.3K in late September and dropping to around 1.8K by mid-December, with a small recovery to 3.9K in the final week.
Grand Hotel Mania: Management demonstrated a relatively stable revenue pattern, ranging from $177 to $303, with a notable increase in the last week of December. Downloads saw a significant spike to 311 in the final week of December, compared to a low of 88 in early October. Active users remained consistent, fluctuating between 3.3K and 4.4K throughout the quarter, peaking at 4.5K in the last week.
My Perfect Hotel showed notable growth in weekly revenue, which surged to $318 in late November and reached $216 by the end of December. Downloads exhibited a strong upward trend, starting at 5.6K in late September and climbing to 8.7K by the end of December. Active users followed a similar trend, beginning at 12.9K and rising to 24.8K by the end of the quarter.
Bid Wars 2 – Pawn Shop Tycoon had modest revenue, peaking at $114 in early November but generally fluctuating around the $50-$90 range. Downloads remained relatively stable, with minor fluctuations between 380 and 803. Active users saw a gradual decline from 3.1K in late September to 1.7K by the end of December.
The Office: Somehow We Manage displayed low revenue overall, with a peak of $142 in mid-December. The game had minimal downloads, with a notable increase to 26 in late December. Active users remained consistently low, hovering around the 30s and 50s throughout the quarter.
For more detailed insights and data, visit Sensor Tower.